We believe

People who make should be able to make a living

Your creative studio isn’t just some ‘little business.’ It’s how you make a living... from work only you can make. That’s why Maker Division exists.

What we do

We help creatives build careers they love. And we’re pretty damn good at it.

Zach Ebert
Zach Ebert
Zach Ebert
Zach Ebert
Zach Ebert
Zach Ebert

We fight for...

Creatives who keep going.

Those who’ve been burned out...

beaten up...

and told to ‘be realistic.’

But somehow....

still show up to make
something that matters.

The fight is real

But creativity, talent, and skill 
are rarely what holds us back.

Imposter Syndrome

Arrives exactly when you’ve outgrown your comfort zone, and tries to walk you back to safety by screaming you don't belong.

Perfectionism

Tells you not to start... or finish... until it’s flawless. Because if it’s never finished, it can never be judged.

Limiting Beliefs

Beliefs we hold true that feel like they protect us... But in reality are stories we tell ourselves that hold us back.

Here’s the part almost everyone gets wrong. These aren’t villains. They’re guardians. They are genuinely trying to keep you from getting hurt. Accepting this is the fastest, easiest way to move forward... anyway.

How we fight

We start with your ideal day.
Not your revenue goal.

Our philosophy is that the business you build should support the life you want to live... not the other way around. We start by asking what you want your working hours to look like. Whether you’d rather be a maker or a manager. What impact you want this business to have on your life... and the world.

Then we measure the five pillars of a successful studio: Philosophy, Product, Process, Pursuit, and People. Most creatives are strong at one and quietly avoiding the other four. Everything after that is repairing them in the right order, with checkpoints where a real person reads what you actually built.

Our Values

01

Excellence in Craft

Excellence for its own sake, because excellence compounds. Not because it wins awards.
02

Community

We move faster together, sharing the wins, the failures, and the messy middle most people hide.
03

Abundance

We don’t believe in the starving artist, and we don’t believe your peers are your competition.
04

Create, Don’t Criticize

We build what we want to see more of. We’re not interested in tearing anyone down for attention.
05

Trust Through Transparency

People deserve clarity, even when the honest answer isn’t what they want to hear.
06

Specialize & Diversify

Specialize in your craft, but diversify both how and and with who you make money.

By creatives
for creatives

We’ve built creative studios.
Each one of our programs, memberships, workshops, retreats, and courses is founded on real-world experience in the field. We teach what worked for us and our members. No theory. By creatives, for creatives.

Meet our team

Stephanie Owens

Co-founder
Co-founder, Gold Sheep Design

Ben Burns

Co-founder
Co-founder, Watson

Nathan Owens

Chief Creative Officer
Co-founder, Gold Sheep Design

Zach Ebert

Community Manager
Founder & CEO, Ebert Design

Irlanda Navarro

Program Guide
Founder, Benthic Studio

Xavier Ah-Hot

Program Guide
Brand Designer & Illustrator

Stephen Vosloo

Program Guide
Visual Designer & Art Director

Tony Kimble

Program Guide
Founder, Frame 83

Jenny Famularcano

Program Guide
Founder, Sky Blue Jenny

Monte Atherton

Program Guide
Founder, ASTONISHING Work

Our story

The truth? Neither of us planned on starting anything like Maker Division.

Stephanie began her creative journey at art school for photography, then took a twenty-year detour teaching high school earning the Agatha Christie Master Teacher Award along the way.

On the side, she built and exited a virtual interior design business, then she and her husband Nathan started Gold Sheep Design, a lettering and illustration studio that’s worked with licensees for Star Wars, Marvel, and DC. Now she's making Metalliquor, a project that turns iconic songs into handcrafted cocktails and custom lettering. Steph has an uncanny ability to look at a creative and see exactly who they are, and what their brand should lean into.

Ben started out as a graphic designer at an agency but then took a detour as a narcotics agent, simultaneously serving in the Army National Guard at the same time. An explosion in a meth lab ended that career and sent him back to design, which is a sentence that sounds made up... but isn't.

He built a branding studio by hand, joined Blind in Los Angeles as Digital Creative Director, then spent eight years helping build The Futur as its COO. He’s worked with clients like DreamWorks, AMC, Laika, US Olympic Team USA. Along the way, he’s created a stack of tools and templates that ended up in more than fifty thousand creatives’ hands.

We both learned the business the hard way.

Nobody sat either of us down and explained pricing. Or positioning. Or what to do when a client goes quiet on an invoice.

We learned it the way most creatives do. Badly, expensively, and by trial and error.

And because we didn't want other people to face that same struggle, we started helping other creatives build their businesses. We built tools, created content, designed courses, and had deep conversations with our peers.

Then we started noticing the same things popping up, over and over.

After a decade of these conversations, patterns appear. Across creative disciplines, industries, and experience levels, creatives seemed to struggle with the same set of problems. Pricing their work. Building a portfolio that represented them. Bringing in clients. Diversifying their revenue streams. Building a business.

Creatives weren't stuck because they lacked talent. They were stuck because nobody had ever shown them the other half of the job.

So we built what we wished we’d had.

We took the patterns from those hundreds of one-on-one sessions and the things that had actually worked in our own studios, and turned them into a program.

We called it Accelerator, and we ran it as a part of The Futur.

And it was never designed to be a long term commitment. We hoped that folks would come in, get what they need to grow, then leave with a thriving creative business.

That was the whole plan.

And it worked.

A designer who had gone twelve months without a client landing three paid projects. A brand strategist closing $40,000+ in work with another member. Somebody’s first hundred dollar invoice, which mattered exactly as much.

But then... people stayed.

That part wasn't in the plan. They stayed for the calls. They stayed for the feedback.

But mostly, they stayed for each other.

They started referring each other work. Hiring each other. Answering a portfolio posted at eleven at night before morning. What we had built as a course had quietly become a vibrant, close-knit community, and the community turned out to be the part that changed people's businesses.

So we followed it. We went deeper instead of wider. As we put it at the time, it had "grown in depth beyond its original vision."

We needed our own place.

The Futur's mission is enormous and intentionally broad, to help a billion people make a living doing what they love. Our program went the opposite way. Narrow, deep, one room of creatives who know each other by name.

Both are good work. They're just different jobs, and doing both well from the same building was getting hard.

So in January 2025, Accelerator became Maker Division. The whole handover was collaborative from the first conversation to the last, nearly 400 members came with us without missing a coaching call or a billing cycle. We still consider ourselves part of that extended family.

Since then? We’ve been busy.

In 2025 we took the community offline for the first time. Maker Vegas was two days of workshops on income streams and scaling a team, plus axe throwing, a sword fight in a medieval steakhouse, and a night at the Punk Rock Museum. (Ben got to play Matt Skiba's guitar. He still calls it an out-of-body moment.)

Then we went back in Spring 2026, this time to walk the floor of one of the biggest licensing expos in the world together.

We built workshops like Project: Branding and Rock Your Brand. We started Off-Season, a summer sprint for members who want to use the slow months instead of just surviving them. We’ve sent more than thirty issues of The Dispatch, and started a podcast so you can hear us talk shop.

The best part hasn't changed, though. People still finish the course, build their studios, share their incredible work... and stay.

Friends of the family

Nobody builds anything alone. 
A few companies we’re proud to know.

Build a creative business you love

Start with a side hustle. Grow into full-time freelance. Scale into a studio. And we can help. Maker Division gives creatives the systems, feedback, and community to keep growing.

Make Shit—Show People—Share The Process—
Make Shit—Show People—Share The Process—
Make Shit—Show People—Share The Process—
Make Shit—Show People—Share The Process—
Make Shit—Show People—Share The Process—
Make Shit—Show People—Share The Process—

Maker Division shares case studies, strategies, and student results for educational purposes only. These outcomes are not typical and do not guarantee your success. Maker Division’s team includes experienced business owners, creatives, and educators, and your results will vary based on your background, effort, experience, and application of the material. We do not track or publish average results due to the sensitive nature of creative business performance and the wide range of student goals. We cannot guarantee that you will make money, book clients, or grow your business using our strategies whether applied specifically or generally. We do not offer business, financial, legal, investment, tax, or other professional advice. All content is provided for informational purposes only. Any use of our content, ideas, or materials without express written permission is prohibited.